Rust – What’s in the “Time to Kill” update in September 2024

Rust - Time to Kill Update - GCO Weapon Attachement
(Image Source: Facepunch)

The September update for Rust brings some new content and Quality of Life (QoL) improvements to the game. We’ll tell you what’s inside!

New weapons & items

Digital clock

New in the game is a digital clock that shows you the current time in the game itself. This allows you to better coordinate your actions in the game.
You can also use the alarm function for automations!

The clock is available with the Tier 2 workbench and costs 100 Metal Fragments.

Rust - Time to Kill Update - Digital Clock
(Image Source: Facepunch)

Customizable wallpapers

You can now decorate the interiors of your bases with wallpaper. By default there are 4 uniform color wallpapers in the game, in the store there is a starter pack with different patterns.
The blueprint is available immediately and with 10 fabric you can produce 2 wallpapers.

Rust - Time to Kill Update - Wallpaper
(Image Source: Facepunch)

GCO weapon attachment

The GCO weapon attachment is an experimental attachment that increases the damage and bullet speed of the weapon.
However, the rate of fire is reduced and the recoil is increased.

The attachment is compatible with the following weapons: Thompson, SAR, SAP, M92, M39 & Custom SMG

Rust - Time to Kill Update - GCO Weapon Attachement
(Image Source: Facepunch)

Wellipets boots

The famous frog boots from Wellipets are coming to the game as part of a collaboration. All players who played during Early Access between 2013 and 2018 will receive them as a gift in the game.

The collaboration also extends to the real world, as you can now pre-order the boots from Wellipets.

Rust - Time to Kill Update - Wellipets Boots
(Image Source: Facepunch)

QoL & accessibility improvements

Colorblind accessibility

A relief for all colorblind players, because you can now color many markers in the game with a color that is more visible to you. This includes the markings for the mining mini-game for trees and ores, the color of the hunger and thirst display and the names of players.

In addition, the contrasts of some bars and icons have been adjusted so that they stand out better.

More comprehensible error messages

Previously, quite cryptic error messages were often displayed in the chat, for example when something could not be placed. Now these messages are displayed in the middle of the screen above your shortcut keys and also tell you exactly what the error is.

For example, you will be informed that you lack the permissions to build, which entity is blocking you or where you are building something else.
The “culprit” is also highlighted in flashing red.

Localization

The September update also saw further work on the localization of the game. Almost all windows in the game, which were previously only available in English, are now also available in many left-handed fonts.
This work will be continued in the coming months.

World Update Playtest

In preparation for the October update, you can now also test a first version of it on the staging branch of Rust and give feedback to the developers.

In terms of content, you can expect fundamentally revised world elements such as new cliffs, rivers, diving points and completely new content such as canyons, lakes and desert oases.
Also included will be well-known monuments and logs that look exactly the same as in the Legacy version.

The large-caliber revolver, a new protective suit skin and more have also been announced.

How to access the Rust Staging Branch

To join the playtest, follow the steps below:

  • Download “Rust – Staging Branch” on Steam.
  • Right-click the entry and select “Properties”.
  • Select the “Betas” tab.
  • Next to “Beta participation”, select “aux02 – upandcoming” from the drop-down menu.
  • Steam will now download the test version.
  • After the download, start the game via Rust – Staging Branch.
  • If you want to give your feedback on certain things, simply press the F7 key while playing and fill out the form.
Chris is a survival & sandbox game fanatic and has been "infected" since the first hours of the DayZ mod and Minecraft. He is also the founder of the site and takes care of a lot of different news about the genre. He is also responsible for the administration of the site and takes care of everything that happens in the background.

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